I think you'll want to look at the successful completion rates on hard tasks, rather than all tasks, as the easy tasks anyways have a 100%...
Something that we haven't looked at yet (mainly because it's harder to do) is that thus far we've only looked at things such as percentage of...
Completion rates of hard tasks alone (without being in any model) very clearly offers a better separation in terms of ME vs HV than the effort...
Before diving deeper into the dynamics, i.e. rhythms and breaks of the game, I had one closer look at the values "highest amount of hard rounds...
My guess is that the authors will probably respond to such a letter with something along the lines of "inability to complete tasks does not...
That's a great starting point, thanks for getting the discussion going again! I've had to take a quick break, but am still very much looking into...
@Hutan I for example looked at the highest amount of hard rounds played in a row per player (for the first 35 rounds, excluding HV F). For the HV...
Yes, I thought about that too and proposed precisely that in this comment: However, when I began looking into it nothing too fruitful came off...
Something I did want to re-mention about these findings an the reward drive which is also what your analysis is about and which is something I...
Yes, that's true. Haha, I had actually thought about exactly that before against the counterargument I proposed above when I thought about it for...
The point of the EEfRT is to somehow magically capture intrinisic psychological motivation phenomena, not strategies. Technically/Strategically...
Is it a coincidence that you are posting this study or did you post it because they used the EEfRT (at least according to their protocol)? It...
They can only discount in-game fatigue as the driving factor. They'll struggle discounting general fatigue because if you translate the games of...
They could only say that, that's exactly what you expect. Because if you have 2 means that are pretty close to each other it's very probable that...
Are you not satisfied with the highly valuable definition of "Over a game of 35 rounds to opt out 2 times extra to take a hard task in a testing...
I don't think we'll ever get too detailed answers on this because the patients were likely not fixated in a position, so there'll always be...
I'm guessing the "problem" will once again be that both ME/CFS D & H are anomalies in the sense that they keep on failing hard but keep on trying...
The modification from 100 to 98 seems to be new in the literature or at least I haven't come across it, the 20 minute to 15 minute reduction has...
They had a sufficiently large team, time and resources to familiarise themselves with the material. I think we can be certain they looked into...
Ah ok, I've been cutting off after 35 games (no practice rounds), which seemed the slightly better choice to me (to account for fatiguability,...
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